09/03/10

Sep 03 2010

I apologies that it has been a while since I last posted.  I am currently in the process of packing to move later this month, so I have been pre-occupied on my spare time.  Recently, I discovered a wonderful tutorial on applying water in Unreal, mainly the UDK.  By using this guide (and adding my own tweaks), I was able to add realistic water to the game level that I am currently working on.  However, after I added the water and foliage, I have been unable to open UDK without it crashing.  It would seem that I have come to the limit of what my poor laptop can handle, haha.

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07/26/10

Jul 26 2010

With three design documents, a script and a research paper, my workload has been a little busy, but I enjoy not being idle. A week or two ago, I submitted one of my documents to be bound for my portfolio. I should get it this or next week, so I am anxious to see what it looks like! I also created and sent off my buisness card design to be printed off. I am starting to get ready for graduation, and would like to show professionalism and a desire to excell. Another thing I am going to worlk on creating would be a letterhead that I can use, and updating my resume.

I have not taken on any more freelance jobs since that last one, but I would like to work with my classes first before I take on anything else. I will most likely take on one during the break, for I need to concentrate on my last two quarters of school.

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07/19/10

Jul 19 2010

Classes have started up again for the quarter, and with the start of new classes brings to life two new game documents. These will both be industry standard documents, both in level of detail and length. I look forward to these being wonderful portfolio pieces.

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06/28/10

Jun 28 2010

As of today I have finished the manuscript. In the end with the proper formatting used for the publishing company, it ended up to be over 45o pages, but I enjoyed every page of it! I hope to be able to do similar work in the future :)

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06/24/10

Jun 24 2010

Got a freelance gig to edit a manuscript. Things are looking up!

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06/22/10

Jun 22 2010

Today is day 3 in Washington, and day two for working on projects. Yesterday I worked a little on some concept for my level design class next quarter, and right now I am working on unwrapping a character that I have been slowly working on. Work work work :)

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06/20/10

Jun 20 2010

Second day of Summer break and I am already working on projects for next quarter. Currently working on the main story for my game/level, and when I am finished with that, I will start with some concept art. I am hoping that this will give me an edge in a few of my classes and give me more time for modeling.

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06/10/10

May 27 2010

Last day of classes for me this week, next week being finals. I can’t wait to have all these assignments over with so I can work on my own projects and post something to this site that is not an assignment, haha. Nothing wrong with assignments, but everyone in my major posts the same assignments to their sites, and besides, turning something you love to do into an assignment just drains the creativity out of you. I like to not be restricted when it comes to my ideas, to allow my creativity to flow.

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